What are you guys working on?
TL;DRBoth are working on Squadron 42 characters: one has finished character art for one known actor's character, and the other is working on Marine concepts, with the Marines getting a full revamp and the Heavy Marine coming soon.
Characters. I think Jeremiah's also working on characters. He's doing the concepts. I'm doing the sculpting and in-game jazz.
Are these Squadron 42 characters?
All Squadron 42 characters.
Are they Squadron 42 characters we've met already?
Some you have met and others you have not met.
Tell us the ones we've met.
Well, obviously, Old Man, Colton, is not Gary Oldman, but Mark Hamill's character. It's the most confusing thing when we're naming files. I'm like, oh, I've got to open this one. Oh, wait, that's the wrong Oldman. But so far we've completed the character art on Mark Hamill, he looks pretty good, so he is going to be looking pretty sharp in Squadron 42.
Yeah, I'm working on... So in the monthly update, we had my Medium Marine concept up. And there were a little bit of notes that I was given from Rob McKinnon. And I did the cardinal sin, which is I jumped on Reddit and I started answering questions. I took a break for lunch, came back, I had like 200 messages in my inbox. So I spent 30 minutes, and then Gurmukh was sitting next to me and looked at it and was like, what are you doing? He's like, you've got to just answer not all of them, just the important ones. But I just had a meeting with the lead design team, with Steve and Rieger, Forrest and Rob and Mark Skelton, regarding the Heavy Marine. And so we have a really solid, legit gameplay design spec. And also the Heavy Marine will be coming soon. So that will be in the pipeline. So it will look a lot, a lot better. The Medium Marine looks a lot better now, I think, personally, compared to what we have in the game. And so the Heavy Marine will be getting that same treatment. In case people didn't know, the Marines are getting a complete revamp so that we can actually start fitting form and function to them and see about their gameplay mechanics and that kind of stuff.