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I was wondering about the character from the Pupil to planet video. I thought he looked fantastic. I was wondering if that is a character from S42, or an example of what we could expect to be able to make from the character creator?asked by Vacation

TL;DRThe character in the video is based on a head scan of one of the actors; the team hopes such characters can be used in both Squadron 42 and the Persistent Universe, depending on lore fit.

This is a good question, we're starting to get a lot of questions about character creator, can't imagine why? People want customization for their characters... it's a big one, I know people are actively working on the design doc and just the overall implementation but that character was one of our head scans as Gaige mentioned earlier on one of the questions on what our characters look like, that was one of the actors that we scanned and it's one of the first implementations of that character in the game-Gaige Hallman: Yeah, yeah..

And we're excited cause at some point all of these characters we'd like them to be – in some form or fashion, right? – depending on if they fit or not into the lore or to the Universe, we can use them for both Squadron 42 and the Persistent Universe. So yeah, that was one of the ones that we wanted to use for that video and it was one of those starting to come online and we're all pretty excited about it.

We're basically have a whole line-up ready, we're perfecting one and then we're going to apply down the pipeline to the rest.

That's going to be- it should hopefully simplify- it's like, if you work on any kind of creative content, the beginning baby percent, the beginning is just like the most intense that you're trying to figure out the most and after that it should just-GH: Yeah, yeah...

...fly, right? After that it's just small tweaks along the way as you learn new tech and new tools come online but you should be able to template mass apply and got 'em all going and you can start simplifying and then you can start seeing things quicker- come on quicker, play with 'em quicker and have fun with them quicker, in any game you make, you make a bunch of tools and those tools help you make everything else faster.

The pipeline..

There you go, so that pipeline you get right the first time, or the second or third time and then you- it should sing, right?

So thank you, we- I agree- I think that character looked great.

Hell yeah.

10 for the Developers›Episode 10·
Published on this date.16 May 2016