How about any kind of information on the HUD about surrounding terrain? Night flying can be kind of a pain being done with only eyeballs and flashlights.
John CreweVehicle Director
So one of the things we're looking at in the upcoming patch is improving the radar display, the sensor globe, radar globe. One of the things we're looking at is a way of visualizing hazards on there. What form it takes, we're not fully set on yet, but there's options there for displaying the actual terrain in it or displaying a generalized blob for, there's a mountain in front of you here, so here's a big red blob to insinuate something to pull up. We've even discussed at times vision modes for the helmets. I think it's more likely we'll go with a radar-based solution.
starfarer.space · Star Citizen Live: Targets, Turrets & Take-Offs