Will we ever be able to install a radar that gives our HUD object detection? Specifically, will there be a radar that can outline or highlight "dead" objects like asteroids or ship chunks?asked by RustySpoork
TL;DRRoberts says radar can already show other objects like asteroids and debris, but they filter them out to avoid clutter, and filtered scanner modes could be added later.
I mean, yeah, there's nothing that really stops it from doing that right now other than the fact that we made a conscious choice not to allow it to detect every object or entity out there, otherwise it would clutter up your radar. So I guess I'm sort of debating about this, because I'm not sure you'd want to be flying and have an asteroid, you know, 10,000 asteroids on your radar because that would be a lot of noise. I think we'd definitely have the bigger, like an asteroid over a certain size, or an asteroid base would show up on it, and ship chunks, but basically the system already does that because everything in space is what you'd call an entity. So a spaceship is an entity, an asteroid is an entity, a projectile is an entity, a floating pilot would be an entity. So it's really about filtering out what you want to see. Right now, we filter out everything but the spaceships and the missiles, but we could have modes where you know, you might want to say "I'm just looking for downed pilots," or "I'm looking for reclaimed debris", and it wouldn't be too hard for us to actually do. I think at some point we'd have those scanners put in there, say for instance if you're in the Reclaimer and you're looking for debris, you'd probably have a scanner that would look for debris areas. Now maybe it won't give you a location of every piece of debris, because that would be too much, but it would say, there's a good concentration of debris over here, so maybe this is a good place to go reclaim some debris. So I guess the answer is, yes we can do it. We can do it right now. The only reason we haven't done it yet is because we've been combat focused in Arena Commander and obviously you care more about other spaceships and missiles. It's really about filtering out what you see and what you don't see. The question mark with it is say with an asteroid field, you probably don't want to see every asteroid because that'd be too much, so set a filter to have it only be asteroids over a certain size or whatever it would be or only asteroids so close to you would be another way of doing it.