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How does the new pip calculation UI relate to mixed loadouts like the Vanguard? Is it a unified pip to approximate a single optimal fire solution, or multiple pips for each convergence grouping of weapons?
Yogi Klatt · Gameplay Programmer, Vehicle Experience Team

Okay, so a decision that we made in the past, which we're still having, is that we're having a single pip for each individual convergence group, and we have fixed and the gimbals. So if you're on a Vanguard, for example, or if you have a ship with a mixed loadout, then you will effectively see two pips. And then they use the convergence to aim at their specific point they need to aim at.

Jared Huckaby · Host, Community

I haven't played with a mixed loadout. There's some differential between the two pips, so you know which one is which?

John Crewe · Vehicle Director

Yeah. And of course, you can always lock them as well, and then it'll put it back into one pip.

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Published on this date.2020-07-03
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