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Have there been any discussions or thoughts about implementing some version of night vision, beyond just forcing people to put the ping on auto-fire to constantly see where they're going?

Simon BurseyUI Director

It's definitely something that we need to improve in some way. But there's not really been any discussions on the UI side for what we can change there. I think it's probably more the kind of thing that the vehicle team and the Actor Feature Team would look into, to be honest. Once you can let people see in the dark, it's obviously got a load of gameplay implications. People can't hide anymore, or maybe we need to put ranges on things and that kind of thing. So there's loads of gameplay implications to figure out. So I don't know where that is up to. I wouldn't be surprised if somebody's thinking about it right now. But it's not really a UI team thing just now.

Star Citizen Live›Outer Space Interface·
Published on this date.5 Nov 2021