One of the things I feel lends to the speed of the game right now, especially in Elimination but also in Last Stand, is the radar feature. I'm not really sure how it works right now. In terms of design, where is it?
Todd PapyDesign Director
It doesn't work as fully designed right now. Basically, Graham and Lee and the audio guys got the decibel feature working pretty late in development just because they had other focuses that they needed to do. It needs tuning. It's the same thing for Arena Commander. Right now, everybody just pops on instantly. There's no concept of stealth, there's no concept of being able to hide at all or to go dark or go cold. So these are things that we are going to be working towards and pushing on. A lot of that is incorporated with Item 2.0. So as soon as those really start coming online, then we need to adjust the radar. And in fact, radar is one of the things I'll be looking at this coming next week.
starfarer.space · Star Citizen: Happy Hour w/ Todd Papy & Alex Marschal