Will ship and vehicle stealth see some love in the future?
TL;DRStealth has had small signal reductions on a couple of ships and is planned to matter, but it must wait until combat speeds are lowered and all items are rebalanced.
So we've already sneaked in a couple of changes with a couple of the stealth ships we have in the game right now, which lowers their signals a little bit. But we do have a plan to make stealth and basically the entire radar system matter in terms of those ships. But again, we're at this point where our focus is combat speeds. But also the reason why that's holding things back in terms of stealth is because once we get to these new features, that requires a complete rebalance of all the items in the game, and it's the items that define the stealth aspect. So we need to get to this point first, and then once we get to that point, we can start looking at what makes stealth ships, how we bring the signals of those ships down, and then what downsides those components have, without really taking away from the purpose of the ships. But yeah, we've got to get to that point first, and then we can start balancing the game towards those things.