Are facial expressions going to change the way NPCs react to you?
TL;DRFacial expressions won't change how NPCs react right now and Sean isn't sure they should, though NPC eye-direction awareness is possible, and eye-tracked aiming felt wrong in his early tests.
Nope. Not right now. And I'm not sure that would be the greatest idea. What I'd like to see is that the NPCs have an idea where you're looking, which could totally be done because we've got the pupil tracking. I always thought it'd be a funny demo to have possibly a female standing there. You're sitting there talking to her, and if she detected your eyes were drifting south a little bit, she would just explain, my eyes are up here. It would have a really interesting immersion factor, I think, if you had to think twice about how you're looking at your MISC or whatever. But yeah, we can know where your eyes are looking. I would love it if we can get the floating reticle actually mapped to where you're looking. So the floating crosshair, if we can map that to the pupils. But it sounds better than it actually is, because I've tried it a little bit. The problem is you look around a lot and sometimes you don't want to look exactly where you're clicking. A lot of the times, gamers are too fast. We just look around very quickly and they click, click, click. So, I don't know. We're trying it out, but it doesn't feel right right now.