We know that the Banu, from what we've seen of ships like the Merchantman and the Defender, have a very organic look to their technologies. The thing that I'm noticing you're already doing is there aren't a lot of hard edges, like 45-degree angles, things that wouldn't occur in nature. Everything that you're doing right now is very curved, very flowing?
TL;DRThe Banu design deliberately avoids hard 45-degree edges, taking cues from natural and anatomical forms, using soft shapes whose lines ease into each other like muscle insertion lines.
Yeah, absolutely. And when you look at organic stuff or you use a lot of reference from nature, you can see that occasionally, but especially in animals... A very common thing, especially for general artists, is to look at anatomy; human anatomy especially is where you start. We were talking before about comic book movies and stuff before the show started, and a huge inspiration, I think, for a lot of people is comic books. And when you look at and you start drawing the human figure, there's not a lot of those hard lines just in general. But there's a different type of line, which is an insertion line. So that's basically where two muscles would meet. There is a separation line, but it's very natural looking rather than a 45-degree line. So that's kind of what I'm actually playing with here: we've got some softer shapes that have lines, but they're meeting each other in a way that's more of one side is kind of easing into that angle and one side is not.