Zach Karev · Senior Game DesignerWhat a question. So the big thing I want is a slug shotgun, easily. It's my favorite weapon type in games. I absolutely love them. I also want an incredibly quick...
Jared Huckaby · Host, CommunityNo, just one.
Zach Karev · Senior Game DesignerOkay, okay. Slug shotgun. That's what I'd take, hands down.
Atil · Gameplay Programmer, reload improvementsProbably a rocket launcher from one of the old-school shooters. That feels really good to use.
Pascal · Gameplay ProgrammerA chainsaw. That would be great.
Nick · Systems Designer III, Core GameplayMan, what a question. I would love some sort of gameplay kind of weapon. Maybe shoot a mini black hole and they all get sucked into the middle and then something happens. I'd love that. Something really out there.
Zach Karev · Senior Game DesignerThere was a funny thing with Pascal's answer, actually, because he says chainsaw, the most Doom thing. When we were making the procedural recoil, when Pascal was testing it, he would always hip-fire the weapons and say, hey, look how cool this looks, because he basically only plays boomer shooters. So we were in a feedback loop of him making recoil purely from a hip-fire perspective, because obviously you can't ADS in a lot of boomer shooters.
Atil · Gameplay Programmer, reload improvementsYou should see his test level.
Pascal · Gameplay ProgrammerIt's E1M1 from the original Doom. It's not for the public, but I just took the map layout to learn our editor, right? I had to learn it at one point, and I know how E1M1 looks.