Currently we can't transport ship components via the new physical inventory system, so outfitting each ship with higher-grade shields and quantum drives tends to be a very painful process. Why is this?
TL;DRShip components can't be moved because inventory spans several teams and couldn't all be delivered at once; the intention is a future hangar management app, with the current friction accepted as groundwork.
The short answer, and I'll give a long answer to give at least some exposition. The short answer is because inventory is larger than just one pillar or one team. And to have all of that aspect of the ship side, which is kind of all physicalized cargo and things like that, we weren't able to deliver it all at once. So that's the short answer. The long answer is that there is going to be an intention that, like we did with the PMA to the inner thought inventory system, we'll be moving away from the VMA towards more like a hangar management app. And that hangar management app then allows you to manage all of your items and gear at the hangar, and that's where you then go and go, I want to take my repeater or laser cannon or whatever out of storage and put it onto a ship. And then NPCs would come out essentially and do that. So essentially there are two kind of separate systems in terms of the vehicle management and the player management, the personal management, and there is a gray area in between, where this is the pitfalls of working on a live game, that not everything always aligns up due to just the amount of work. And this is one of those cases where, okay, in the short term, it might be a more painful process, but it's moving us closer to the final goal of where we want to be. And that's the case with a lot of the systems that we add live. Sometimes people go, well, why have they done X, Y, Z? That's worse than what we had. And then they realize, oh, that's because that's the groundwork for this next piece of functionality that allows us to move forward. So in the case of ships and personal inventory, we had to remove global inventory, which is where everything was stored. So in global inventory, all of your items were stored, all of your weapons, all of your ships, your ship weapons, and we had to move everything into local inventory. And because we had to do that step, that has created that friction. But the intention is you will be able to do that in the future. But for now, yes, that's something we unfortunately have to accept.