Following up on that, are there going to be ship interaction animations when using a ship touch screen, or is it only for physical buttons?
TL;DRComplex touch-screen interactions on ships aren't planned for now, since they're hard to balance and a hand would obscure the UI, though hand poses at terminals and kiosks are still being discussed.
No, we do have some physical interactions with some UI screens, like we showed for the elevator panels, but any more screens with more complex interactions, we are avoiding it at [the moment]. It's a bit hard to get the balance. We want to do some search or do certain operations in the screen, so having that doesn't really work very well. We talked about maybe having a pose on a player, having a bit more connection, so maybe we actually see the player with the hands on the sides, not for ships, but at the terminals and kiosks around the game. But all this is still, we're still discussing options, but at the moment we're not thinking of adding [it].
I would just quickly say that one thing for me that was important is that if you start putting the hand onto the UI and it's quite a high-fidelity UI, then you start obscuring the UI. So I always felt that would kind of lessen the... you kind of want to bring the UI in focus, right? And you want to use your screen space and you want to see what's going on there. You want to see all the little interesting transitions and interactions. You don't want to see a big hand covering everything interesting happening.