Chris Parry · Systems DesignerSo for 3.23, it's very similar to what it is right now. You still have to go into interaction mode and move the cursor around. Instead of the floating text to choose the different interactions, you'll see a prompt now. It'll just be one option to click on. But then you bring up the wheel with right click instead of left click. And then you've got the options that you would normally see as a list there on the wheel to select from. Moving forward, sometime after 3.23, we want to make a few changes so that free look actually becomes the mode you look around and interact with in the cockpit. So no more holding F and then moving the cursor around. The idea is more that in free look, you're just looking around and you're seeing the prompts come up more naturally. It's similar to the game when you're on foot, and we think it works a lot nicer. In addition to that, we want to have the MFD screens show the little cursor on them as your camera's focusing on them in the center of the screen. That gives you a nice accurate way of selecting things all in one mode, without having to move into a different mode of moving the cursor around with the camera moving slightly with it. It just feels like a smoother experience.
Ines · Gameplay ProgrammerYeah, so we had to try to compromise a little bit on the dashboards, because obviously having the prompts on every single button while you're flying a ship is really not a nice experience. So that's why you still have to go into interaction mode, so that way you have full control of it, and we try to minimize the disruption to the player. Like Chris said, we have a few ideas that we still want to do to make this experience the best we can.