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How are you going to salvage enemy ships when they despawn 10 seconds after you blow them up?
Joes · Technical Designer, Actor Feature Team

Yeah, it's one of those technical challenges that we're working on.

Jonny Jacevicius · Lead FPS Systems Designer

Yeah, we're aware of a lot of these issues. And that's why we're being cagey about saying more.

Jared Huckaby · Host, Community

That's where things like persistent streaming will come into play.

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Published on this date.2022-04-08
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