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We as backers are obviously all excited for planetary landings in 3.0, but how are you planning on handling on-foot and in-flight exploration of a planet like ArcCorp that is completely covered in factories?

TL;DRMajor landing zones will use air traffic control with assigned flight paths and autopilot takeover if you deviate, while high-altitude flight is fine, and cities will have gated entrances and ground-based customs.

Cloud Imperium

And I guess, what they're kind of asking is, you know, what is the gating for people to be able to go to a large civilian population and for them to just start walking around the planet.

Ok, so, we've talked about this in the past and basically the idea is that you're going to have, when you approach you know, any of these major landing zones, an air traffic control siystem, and you're going to be slotted in and given permission to land, and at that point they'll plot a course forward for you, and you need to stick fairly close to the path that they give you, or else you'll be auto-piloted in. At the same time, on some of these planets

Just to be clear, I"ll also say, so, it's not like we're going to take over control of you unless you deviate from the, but it's like landing here in Los Angeles, or landing in London, there'll be a flight path that you're given that you need to stick to. If you deviate from it, then you know, they, your autopilot of your ship will sort of be taken over and they'll land it, but you know, for instance there certainly will be a level on ArcCorp that you're above, you know that you can fly over Los Angeles at 30,000 feet and that's okay, it's just going, coming down close…

Yes of course, it only applies to you coming in close proximity

and it only applies to the sort of the big landing zones, the cities that people … crash into

The problem we're trying to solve is we don't want people setting their ships down in the courtyard of Area 18. We don't want people doing combat strafes through the city, that kind of thing.

Don't want to see what happens when Idrii, you crash an Idris into the main planet

Exactly. And so the same concept applies on those planets like Hurston, to where you actually land on 95% of the planet. If you actually happen to go close to the city, Lorville, then basically you'll just have certain gated entrances to the city to where you're forced to basically go through those just as you would

There'll be ground in there so basically, you go, you could land and walk to a gate and go in, or you could actually just land..

Yup, that's exactly it, and on cities that actually have customs, you'd go through a ground-based customs just as you would coming through the airport.