In your view, is it possible to have a level playing field between someone using OR and someone who isn't? It is even a desirable goal?If not, are there other ways planned to allow for people to get the most out of innovative devices such as OR without creating competitive imbalances?asked by Justagame
TL;DRThere hasn't been enough testing to say whether Oculus Rift gives an advantage; so far pilot skill has mattered more, though it could slightly favor equal pilots and balancing isn't done.
That's a good question. We haven't really been able to do a huge amount of testing between someone flying in Oculus Rift and someone not flying in Oculus Rift. We have sets in all the offices, but the Oculus Rift resolution, even on the high HD set isn't actually that great at the moment, so you are sort of handicapped with the resolution of the stuff comparatively to someone who's playing on a big monitor.But I will say, in the UK, one of our designers is a huge VR fan, so he plays with the Oculus Rift all the time against other people, and he's not the top guy. Now that may be, he may not be very good at flying, or the Oculus Rift may not be giving him an overwhelming advantage.Generally, the nice thing with the Oculus Rift is it frees your head look and you can look around, track targets, and also when you have guns that gimbal, then obviously they'll track to that. But don't forget, the gimbaling of the guns is only as fast as the guns will move and that's not instant.So far, it's not like anyone has put on Oculus Rift and completely dominated everyone else. It's generally been much more down to pilot skill, but I do think that the Oculus Rift gives you more immersion, and potentially could perhaps give two equal pilots an advantage. But we haven't gotten far enough in to have been able to balance all that properly.