How will reconnaissance work, aside from relaying information through chat? Will there be in-game methods for ships to mark targets either physically or electronically? Will there be any value in sending ships or players as operatives in advance of an attacking force?asked by Zilch
TL;DRYes, there will be in-game ways to tag ships, people and locations and share them with friends, and cooperative scouting is expected to matter, though multi-crew functionality is still missing pieces.
So, absolutely, yes, there will be in-game methods for marking ships. I think I talked a long time ago and mentioned quite a few times about sort of the "person of interest", and really "person of interest", "point of interest" kind of gameplay where you would sort of tag a ship or tag an individual and you say "yes, I'm interested in them". You could maybe say "Yes, I'm marking this person for my friends to follow" or you are going to say "Yes, meet me at this location" and tag this location and beam it to your friends.So, definitely having someone out there sort of being sort of the eyes and relaying information to other players cooperatively would be a big part of gameplay and I think, you know, it will fall very much in line of what I think makes Star Citizen special, 'cause I really sort of feel, and it's kind of cool watching you know, all the people streaming 2.1 and 2.2 and videos people have made where you really, the –some of the coolest stuff is people working with each other to do things, you know. Helping each other out, rescuing someone, you know, working in unison to fly a bigger ship, and of course I mention this all the time, but those are things that are very high on the list to make sure, you know, all the full functionality is there for it 'cause we're still missing a bunch on the multi-crew functionality and the seats, and all the rest of stuff, which is being worked on as I speak.But, you know, the cooperative nature of the gameplay is really important for us, and obviously reconnaissance, and calling out targets, and all that would be part of it.