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Without giving any dates, can you talk about the rollout for the new component system: what they can expect first, what you're working on first, and what you're working on next?

TL;DRShield generators are the first priority, hopefully alongside power plants and coolers around the same time, with no dates given; the base Item 2.0 code is nearing completion.

Matt ShermanTechnical Designer

So I think the real big one that we want to get in front of you guys first is going to actually be the shield generators. To pair along with that, we've also been doing a lot of work with the power plants and coolers. So hopefully those three should all sort of go online around the same time, because they all have the most impact for driving your ship performance, where it's like, okay, your shields are that refilling health. Your power is just how much can you ever do. And especially once we get the coolers really fleshed out gameplay-wise, it's like, well, okay, this is sort of that limiter on stopping you from just overtaxing the ship at all times without consequence.

Matt IntrieriSenior Technical Artist

We are starting to implement Item 2.0 items right now, and there's this base amount of code, and now we're specializing into the various different disciplines of what components are and what they can do. But the base code is nearing completion.