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How customizable will bases be in terms of materials, colors, shapes?

TL;DRPlayers will be able to tint buildings with palettes suited to each biome, add logos, and connect many generic buildings via corridors or hangars, so bases can be adapted to different purposes.

Cloud Imperium

Yeah, like we discussed earlier, we really want to make sure that players are able to kind of make the base their own and to also use the base for whatever new systems or existing systems that we have out there and gameplay loops, right? So for example, a hunter's lodge, you might want to tint it in a specific way with the buildings and so on so that it blends nicely into the environment so that it doesn't stand out or get any attention of other bypasses flying by. Where if you are building more of a trading hub, we want you to be able to kind of like, again, tint the buildings, maybe put logos on the sides and really kind of advertise like, oh, this is my location, come here, trade. And yeah, I really have different ways of integrated. We have a lot of beautiful planets that have very different biomes and colors and structures, and we just want to make sure that we are providing a nice palette of different tints and customizables to kind of make it fit within every biome, every planet where you want to build your base. Something that we showed in base building as well, again, that a lot of people caught up on is that a majority or a large portion of the buildings will also be able to be connected to one another. So we're looking at, we have generic buildings, and then the player can decide what they want to do within that building or how they want to tint it, and then those can be connected to corridors and other buildings and linked together or to a hangar, and you can build your own little infrastructure with that. Well, I think it's really, we're really excited to kind of see what players are going to do with those options.

Star Citizen Live›Q&A Crafting and Base Building·
Published on this date.6 Dec 2024