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What work is being done to stop our hangar deco from bouncing around so that we can make our hangars the way they are shown in ISC?

TL;DRBouncing hangar decorations are a server physics-performance problem rather than a feature issue, so they should improve as server performance and meshing improve, with edge cases fixed afterwards.

Cloud Imperium

We actually answered this last week with Benoit. It's here because I wanna refer people back to Benoit. Basically, it is not a feature issue. It is a matter of physics. Physics is one of the largest performance hits to the server. So that is basically it trying to negotiate the physics of all those items placed on other items. As server performance improves, as server meshing provides us the benefits to server performance that we all hope it will and stuff like this, that problem will become less and less severe as it is. And then we'll be able to go in and find the individual edge cases that cause it here and there and there. But basically, it's one of those things. It's literally one of those things where it works on my computer, and then you put it up on a server with 100 people and it starts flopping around, which is why it looks one way on ISC and it looks another way in life. We show the intention of the feature and how it's supposed to work, and it is basically a performance-related error that's causing it in the servers right now. So as we continue to optimize, we continue to improve performance that will resolve most of those issues, and then we can go in and do the edge cases.

Star Citizen Live›Cargo & Hangars ·
Published on this date.13 Sep 2024