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Alright. And each part is supposed to be really beefy, it's supposed to have a lot of content. The first episode has about 20 chapters and 70 missions. So how much of gameplay time and gameplay content are we looking at here?asked by Pramath

TL;DRThe developer gives no clear play-time figure, instead citing performance capture hours, a long story, many distinct ships, systemic AI, and roughly 28 chapters with 60+ missions.

Cloud Imperium

Uh… The specifics of Squadron 42, we have quite a bit going into that episode. And Chris just recently- I don't know if you saw CitizenCon last year, but it follows exactly from what you said. We've got 20 hours of performance capture, we've got, the hours of gameplay are quite grand, because we want to give you the best experience we can. The story arc has over 1,200 pages. And we have a lot of distinct ships flying around with you, and while you are doing all the missions and the gameplay we are introducing you to. And we'll have a fully systemic AI system, and there are about 28 chapters, with about 60+ missions. So it will be the game you want it to be, but we'll also provide you with a kind of guidance to follow the storyline that Chris has led out with the story team.