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Miles seemed to have evasive eye movement. Was this an acting thing or a tech issue?

TL;DRThe evasive eye movement was intentional acting, though they wished they'd had time to polish it, and Look IK can currently only be switched on or off, not blended.

Jason ColeLead Cinematic Animator

No, that's acting.

Brian ChambersDevelopment Director, Frankfurt

That's him trying to be sketchy, right? Looking over his shoulder.

Jason ColeLead Cinematic Animator

Yeah, exactly. I wish we had more time to make it look better. We just didn't have enough time. But the thing is that eventually the Look IK... right now we can only turn it on and off, but we can't blend it. So eventually he'll be able to look at you, and then when he doesn't want to look at you, he'll look away. So when you're sitting there, he's generally looking at you, but he's not actually making eye contact with the player. But when he flags you over, when he goes, 'Hey, come over here, have a seat,' that's Look IK on. He is looking and turning at you and talking to you.

Brian ChambersDevelopment Director, Frankfurt

And that's not only the eyes, but a portion of the upper body blended through.

Jason ColeLead Cinematic Animator

Yeah, exactly. So we're trying to get more control over that so we can really dial that in.

Reverse the Verse›2.4 - DE·
Published on this date.26 Aug 2016