Ships, they take a really long time. It just depends. Usually the size of the ship definitely changes the amount of time it'll take for concept. But a single-seater, I would say roughly about a month. And then you just build from there; the bigger the ship, the longer it's going to take. And one of the things is the company that is creating that ship. For example, Aegis is one of our more defined companies within the ship companies that we have already. The Retaliator kind of sets the tone for what future Aegis ships are going to look like. So when you have something like that providing information, it will speed up the concept a lot, but if it's a company where there's a lot less pre-made ships to define it, then it's going to take even longer, just because you're still trying to figure out the look and the feel and all that for that company. So it's a hard question to answer. As well, interiors take a long time. For the Vanguard, for example, interiors for three variants was about two months, with all the art and all the modeling and all the design, which I think is pretty good. And then the exterior for that one was also about two months, just to figure out the basic shapes and stuff like that. But if another ship similar to the Vanguard by Aegis was to be done, now I have a lot of assets I could reuse. So the more we do it, the quicker it's going to get. So yeah, I hope that helps.