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Can we just go back to the old version [of flight before hover mode]?

TL;DRGoing back to the old flight model is considered undesirable because it would undermine hover mode, though a variant where thrusters fail after hovering a while could be more reasonable.

Jared HuckabyHost, Community

Why would we not want to do that?

David ColsonGameplay Programmer

The whole point of hover mode would be undermined to some degree if we did that, because in terms of just straight up competitive gameplay, say you're in a ground troops versus air fight, you would never use hover mode, because why would you? You can just stand there and be a floating turret in the sky. And so going back to how it used to work is probably the most undesirable, at least in its current form, of just doing that simply without any other sacrifices. Maybe we could do something where you go back to the old flight system where you kind of hover there but your thrusters burn out and fail in 20 seconds or something. That would be more reasonable than going back to what we had.

John CreweVehicle Pipeline Director

Exactly. Since the initial release, between Evocati and Wave 1 PTU, there has been a big dump of improvements to hover mode from what people first got to what they have currently now. And I can't remember when that actually went through and whether you've done stuff since.

David ColsonGameplay Programmer

Yeah, I remember the patch notes, but it was earlier this week, Monday or Tuesday.

John CreweVehicle Pipeline Director

So there are some big quality of life changes in there, because there were people that were totally unprepared for hover mode, came in to do landings and didn't walk away from it.

Star Citizen Live›All About Spaceships - Alpha 3.5/3.6·
Published on this date.5 Jul 2019
EpisodeFlight model