Back to search

Fixed mouse controls are considered to be in a rough spot in contrast to gimbals, which allow for much smoother control. Are there any plans to change basic controls for a mouse?

TL;DRSome form of update to aiming, gimbals and mouse control is being discussed with Chris, possibly big changes, but nothing is decided or built yet and no commitment is made.

John CreweVehicle Pipeline Director

So I guess that is somewhat related to IFCS. Because like we talked about with combat, it's not just flying, it's about shooting. There are changes we want to do to that combat and gunnery, and interacting with aiming, and how you aim, and how gimbals work. I don't want to commit to anything here and now, but we will be doing some form of update. That is a currently ongoing discussion. That's an active discussion we're having with Chris at the moment about potentially some very big changes to how aiming and interacting with the game work.

John CreweVehicle Pipeline Director

The reason I'm hesitant to talk about it is because we haven't physically done any changes yet towards it. We've hardly even decided what exactly we're going to do. There's some options on the table, some very big changes from what's been done in the game since day one. And really, until we've got them in and played with them, I don't want to get people's hopes up one way or the other. When we've got something, we can do this again, or we can do Calling All Devs. Maybe Chris will answer, if you can manage to get one.

Reverse the Verse›LIVE - New Flight Experience·
Published on this date.26 Oct 2018