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How many particles are we looking at right here?

Mike SnowdonVFX Director

Well, it's a count of 20,000.

Jared HuckabyHost, Community

So that's 20,000 particles in this one single effect.

Mike SnowdonVFX Director

Yeah, that's right. That's fine though. Let's go 200,000. Why not? And you can see what's happening as well because there's such a high count now. I don't know if you can see it, but around it, it's the exposure. It's darkening everything around it as well.

Jared HuckabyHost, Community

And that's the dynamic exposure on the Lumberyard camera that's doing that.

Mike SnowdonVFX Director

That's right. So the exposure settings are camera-based. So I brought that back down to 20,000 because 200,000 was a bit intense even for me.

Star Citizen Live›Effecting Visuals·
Published on this date.7 Jun 2019