And how does VFX play into the environment?
Mike SnowdonVFX Director
Placement of dust. Dust motes, flames, anything. Again, all that kind of motion and movement that you expect to see in a real-world environment. Surface interactions as well, so bedding the vehicles and the players into the environment, footsteps, landing dust effects, all that kind of stuff.
starfarer.space · Star Citizen Live: Effecting Visuals