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What can you tell us about future component types?
Matt Sherman · Designer

So for a lot of the components that we'll be rolling out, most ships have a placeholder right now. And it'll be similar to what we're doing with shields, where we take something we've had a somewhat functional but more simplified version of and just expand on it. So fleshing out radar, making that a more compelling set of choices in what the component does. Fleshing out avionics, getting life support to matter so you can't just meat-wagon your Constellation. Just slowly taking all those things we have the stubbed-in foundation for, really fleshing them out, making them nuanced, and making them something compelling for people to interact with.

Calix Reneau · Designer

Gravity generators, avionics. Probably we'll be dealing with the more specialist components on a case-by-case basis until there's a strategy for unifying all that. But things like mining equipment are probably going to be built for the ship.

Matt Sherman · Designer

Yeah, it'd be more specialized for some of the role-specific functionality.

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Published on this date.2016-03-04
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