Do you guys have books or novels of these stories and lore, or is this all just made up whenever it has to be for continuity's sake?asked by OA10Thunderbolt
TL;DRLore lives mainly in weekly-turned-sporadic lore posts on the RSI site's Spectrum Dispatch, short stories and Jump Point portfolios, and new lore is created only in service of the game's needs.
This is where I want to plug the only weekly recurring endeavor that's been going on longer than the shows that I make, and that's the weekly lore posts that go out every Tuesday.
Well, they're not going out every Tuesday anymore. We've been scaling back on it. They're going out more and more sporadically. We have been trailing off because the needs of Star Citizen and Squadron have sort of overridden those. But yes, they went on for over 10 years every week. And they used to be actually three times a week. When we first started, I was doing Kid Crimson, Cal Mason, and a news dispatch every week. That was fun.
Those are all available on the RobertsSpaceIndustries.com website. Generally speaking, one almost every week, and they cover a variety of topics. They're in a bunch of different formats. Some take the format of talk shows. Some are more like news reports. Some are just straight fiction. But many of them are delightful, and they paint a wonderfully complex picture of the society that's sitting underneath the Persistent Universe that the developers are building right now.
And the easiest way to get to them, let me just jump in, is if you go to the Comm-Link, and then the top dropdown on the left is called Channel. And if you go to Spectrum Dispatch, so if you think about this as a dispatch going out on the Spectrum, that's where the repository of all these live, going back years and years and years. And they do have things where they can be, like Jared said, really quick one-offs, or, as mentioned earlier, a longer story that Jeremy wrote called Crossroads, or we have a few stories like that that fill in some other things too. So it's an easy way to start diving into things. And then if you have any certain topics, you could type in Banu or Xi'an and just see what pops up, and then go through and see where they're referenced in any of these stories.
Yeah, and we have the Jump Points as well, which always have interesting narrative elements tied into the portfolios about the companies. I think older portfolios do get posted to Spectrum, but if you want to keep up kind of live, there's always interesting things to read there. I think the development of new lore, it's something that I faced over this last first year here: everyone's always really interested in creating and coming up with more. We're definitely doing it in service of a broader vision for the game, and when there are development needs that lore can answer questions to, to inform choices along the way. I think if we go too far and just make up lore for anything and everything without any connection to the rest of the game, then we start constraining what's possible with that vision, when ultimately we're trying to be in service to the players and to the game and to creating a cohesive vision for what Star Citizen can be, and can be understood by both the players and the developers. Because we've all read the deep 100-page-plus documents that we have for all the various little parts, niche parts of the game. I think we don't really expect that of anyone else, but that information is there for people who are passionate and interested about it.