When a request comes in to add some salvage missions, what do you have to do to support that from a narrative standpoint?
Jeremy MelloulWriter
Yeah, I mean, I think usually it starts off with a meeting of some kind, which I know everyone in the community loves so much. But once we've had an opportunity to sync and see what they're thinking from a design standpoint, it's about looking at the lore we have that's already established and saying what exists that can support it. And if there are opportunities within that, then we try to build upon that, with either the mission premises that design has already come up with or by suggesting new mission premises within the scope of that activity, like salvage, which grew in that process.
starfarer.space · Star Citizen Live: Navigating Narrative