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Will there be sound bleed through walls?

Graham PhilipsonLead Audio Programmer

Again, this comes back to the propagation work that I was talking about earlier. So the plan would be that if there's an open path for a sound to travel through, you will hear it through that path. But if the doors are all closed, you probably will want to hear it sort of muffled, bleeding through the wall. It's tech that I don't have working yet, but it's definitely on the plan. So, yes, there will. There, I've said it.

Josh BellSound Designer

It'll add a lot more positional detail and confidence for the players, localizing where someone else is near them, shooting, or that kind of thing.

Phil Peers-SmallwoodLead Sound Designer

Imagine an FPS mission where you're stacking up, you can hear people in the next room going, "Ah, there's something there."

Josh BellSound Designer

But through the portal, through the doorway over there, yeah.

Star Citizen Live›Audio - Design & Programming·
Published on this date.8 Nov 2019
EpisodeAudioPhysics