So why do you want cargo to explode? Why do you want another way for my ship to blow up?
Todd PapyGame Director, Star Citizen Live
Well, what we want to be able to do is have different types of cargo. So, for example, maybe you've got data, and the data is encrypted somehow, or maybe it will, almost like Mission Impossible, self-destruct and start smoking. Or in the case that we have, Quantainium, that's supposed to be a volatile fuel. But again, it's risk/reward. I mean, that's really what it comes down to. We want the player to have those kind of... if you want to go for this, then it's high money, but it's going to be high risk as well.
starfarer.space · Star Citizen Live: All About Alpha 3.9