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We've heard very briefly about volatile or perishable cargo. It was mentioned in the Roadmap Roundup and on SCL a couple of times. What is it?

TL;DRVolatile cargo works for mined cargo on two mining ships, becoming dangerous if jostled or left too long unless jettisoned, but does not yet apply to hand-carried cargo, which needs another system first.

Todd PapyGame Director, Star Citizen Live

So what we have working right now for volatile cargo is based off of the Prospector and the Mole. So when you're mining, let's say your ship gets jostled, or based off of what you mine, there's a time associated with it, and it will basically become volatile. And so it can destroy your ship, or you would have to jettison it. So we have it working for the Prospector and the Mole, because the Prospector and Mole kind of have their own internal cargo grids. So I don't want people thinking that it will work with the cargo that you carry around by hand right now. That's kind of the next step that we want to do, but we need iCache first before we do that. Then we can do it for the hands and for the other cargo boxes. But for 3.9, when you're mining, we've added a button on the dashboard. So basically, when you're flying around, it will start blinking. And then when it becomes too hot, or basically too jostled, it will blow up. And so you need to jettison it before it does.

Star Citizen Live›All About Alpha 3.9·
Published on this date.6 Mar 2020