What can we expect for the visual style of the game and interfaces and applications? How can we expect it to work? What's it going to look like?
TL;DRThe website is being rebuilt in HTML, CSS and JavaScript, aiming for a beta around the end of May, with searchable, tagged Comm-Links and other community features.
So some of the new features on the site, I mean, it's going to be totally reworked on the front end. So in terms of the technology, we're going to be doing all HTML, CSS. There will be some Flash, but only for embedding Vimeo and YouTube and everything else.
You can see a little bit of what you did right here on the screen, how we put you to a test and you blew us out of the water.
Right, so this is basically what got me hired and on board at CIG. And that's all rendered in HTML, CSS, JavaScript.
So that's the kind of things you can expect coming up on the new website, which should be, we're hoping to go beta around...?
Towards the end of May.
End of May. It just takes a while to get it right. We want to make sure that we get the experience right for you.
Yeah, and on the new site, we're going to implement a lot of new community features. We'll have a thing where you can search posts very easily. We'll maybe have a Google-style thing where it automatically updates the post as you're typing it in.
So Comm-Links will no longer be lost in the verse?
Yeah, and we'll be able to tag the post too, like if you want to search Wingman's Hangar. So if you want to find out news about the hangar module coming up, we'll tag the post as 'hangar module', and you'll be able to type that in and instantaneously bring up all the search results.
Plus you'll be able to find things like Death of a Spaceman and the important things we've done before. Because we have a lot of new fans coming on board that have never seen these important things, and then they ask the same questions, and we'd like to have a repository where they can easily find it.