Seeing as many of the ship designs, the Connie, the Aurora and the Freelancer for example, have beds, galleys and such, will things like sleep and food play any part in the game?asked by Blackfriar
TL;DRSleep and food won't be simulated as survival needs, but players can do things like lie down in a bunk or make coffee in a galley, and food items may appear later.
Well, we're going to have a nod to them just for the sake of it being fun, but we're not simulating it at a point where you have to sleep eight hours for every 24 hours that you're playing in game, because obviously that's not much fun, or you have to eat to keep your health up. But we'll let you, in your ship, you can sit, you can go back to your cabin and lay down. Like that shot we did in the brochure where your character's laying in the sort of space bed in the Aurora is definitely something you'll be able to do. And on other ships, so like there's a kitchen in the Constellation, you should be able to go up and make yourself a cup of coffee in the kitchen.
It's environmental interaction kind of stuff.
Yeah, environmental interaction. I mean, just stuff to just sort of make it feel more real, like things have a purpose like they do. And we may play with some of that stuff in the future. Maybe there's a gourmet delicacy on a planet and you can go buy it and your character will eat it and go, that tastes nice. But it won't be sort of gameplay necessary, as in you need to fuel yourself every so many game turns or anything like that. But environmental, make it fun, make the world seem more alive, definitely.