How do we test multi-crew functionality if the lobby system sucks so much?
Jared HuckabyHost, Community
It's because we don't test on live servers. We test on internal builds with internal servers, where we don't have to fight with anybody to get in.
Sean TracyTechnical Director of Content
Yeah, and that's kind of the win there. And also we can increase the player count as we need to internally. It's a pretty quick CVar for us to change that.
starfarer.space · Star Citizen: January Subscriber's Town Hall feat. Sean Tracy