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How do we test multi-crew functionality if the lobby system sucks so much?

Jared HuckabyHost, Community

It's because we don't test on live servers. We test on internal builds with internal servers, where we don't have to fight with anybody to get in.

Sean TracyTechnical Director of Content

Yeah, and that's kind of the win there. And also we can increase the player count as we need to internally. It's a pretty quick CVar for us to change that.