Misfires are on the roadmap for 3.6. How degraded will our ship items need to be before they start to misfire?
Todd PapyStar Citizen Live Game Director
I mean, it's hard to put an actual quantifiable number on it. Let's say you start getting minor misfires at 50%. And if you keep on using it, then maybe that increases into what would be considered a medium misfire. And then from there that could cascade into a high misfire. Whether that happens at 50%, 70%, 30%, that to me might depend on the quality level of the item, as well as the user interface, and making sure that we actually give the player proper feedback on it.
Jared HuckabyHost, Community
So they know why it's happening. They know what it is.
Todd PapyStar Citizen Live Game Director
Yeah, exactly. So showing that if a misfire happens, then it's brought to your attention right away, either through an annunciator panel, through an MFD, or just straight up in the center of the screen on the HUD.
starfarer.space · Star Citizen Live: Todd Talk - Alpha 3.6