Tobias · Senior Level Designer, Persistent UniverseSmuggling, for me personally, because that means we can start adding the secret paths and stuff that players need to find to get into a city without getting caught. But that's just for me personally.
Jared Huckaby · Host, CommunityThat's what I'm asking, for each one of you personally.
Tobias · Senior Level Designer, Persistent UniverseThen it's definitely smuggling on my side.
Andreas Johansson · Lead Level Designer, Persistent UniverseWell, I'm not sure if it really counts, but for me it would be being able to build my own place somewhere in the universe, setting up a little outpost somewhere and shooting at fly-bys with my shotgun and telling them to get off my land, that kind of thing. That's what I'm looking forward to. Exploration as well. Exploration and outpost building, that's my thing.
Friedrich Bode · Principal Level Designer, Persistent UniverseNo, I think it would also be smuggling for me. I think it's just in general a cool thing.