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What is the current status of development on secondary locations and structures, like the ones we showed off at CitizenCon 2017 around Lorville?

Andreas JohanssonLead Level Designer, Persistent Universe

Yeah. As we mentioned before, we're looking at the broad spectrum of what we need to populate our planets and the universe in general with content, right? So on planets, we want to go from the very small, which is surface outposts, to the very big, which is our big flagship cities. And we also need to fill that entire spectrum in between with villages and towns and all this kind of stuff, right? So this is something that is still very much a thing and something that we will be looking into. But it's a bit early right now to talk about those things. But we do plan on adding a lot more in general to our planets, because they're not going to be a city and 12 surface outposts, let me put it that way.

Star Citizen Live›Designing Levels·
Published on this date.15 May 2020