Will organizations upon discovering new systems be able to colonize planets, build stations, put up defenses?asked by Revan67
TL;DRFully colonizing new planets and building stations is a long-term goal that probably won't be in the initial release, which should instead have planets and outposts evolving from player action and organizations building up some industry.
That's a great question, that's actually something that we, long term, want to do. I'm not so sure whether you'll be able to do the fullest of that on the initial release. Longer term is to do it fully, but shorter term we'll have some mechanics in there that will allow planets themselves or outposts themselves to evolve during the game based on player action and what's happening in the universe. Which I think will be really cool and will fold into my goal of a living breathing universe. We're already looking at organizations, groups of players, being able to buy and build up some industry on various planets. So a certain aspect of that will be there, but to have completely new planets that you'll fully colonize and do all the rest of the stuff, that is definitely a goal, we are definitely working towards that. That is in the feature set we want to promise, but it probably won't be on the initial release just 'cause it's got a lot of stuff to do with it. But again, that's along the lines of some of the procedural R&D that we're doing.