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Whatever happened to the star map? I remember a while back an in-game 3D star map in the works. From the old videos it looked pretty much done. Any word on when we will see that for the community?asked by Christopher Malik

TL;DRThe star map was an early prototype that isn't ready to share; it will be driven by a holo renderer still in development, and it will be a while before it's shown.

Chris RobertsCEO / Game Director

So, good question. The star map was an early prototype that we'd mocked up inside the engine. It's not something that I'm ready to share yet. First of all, we've got a bunch more stuff to do with it in terms of fleshing out all our systems and making sure that we're happy with them, but also just in terms of the interface and how it works. So we're actually doing a lot of work right now on what we call our holo renderer, which is the system that's going to be rendering 3D holographic objects as well as data and text. And that's going to underpin pretty much all of our systems. So that would be the mobiGlas that you have as you run around, that you've seen in the fiction. Your first-person HUD if you've got a combat suit on. Your ship HUD, which is when you're flying a ship. And we kind of want it all to have this, whether it's an Iron Man feel or a Minority Report feel, or like you've seen in Prometheus, the holo stuff. But the idea is there's a lot of floating objects that you can manipulate and move around. And obviously the holo table, the equipment device in the hangar, was very, very preliminary work and a prototype of using some of this stuff, but we're doing stuff that's well beyond that, that's going to be much cooler, that we haven't shown you guys yet. And that will also be something that will drive the star map and your 3D maps when you're inside your ships and stuff like that. So it'll be a while before we show it to you, but when you see it, I think you'll be pretty happy. It's going to be pretty cool.

Wingman's Hangar›ep054 . January 24, 2014·
Published on this date.24 Jan 2014