Working with the schools is interesting. Is that as simple as "get them while they're young"?
It's all part of our long-term growth plan. We're not going to always hire experienced people. We need to look long-term as well, at how we can bring talent to the industry. We're actually working with some schools to help design their curriculum, so then they're more aligned to what we look for as well. That's just one angle, but we're also looking at working with more training programs and institutions, with Matt, if he was here, but he's not. And working out how we can establish a better route to industry as well, to increase diversity.
So we're actually working with universities and schools and stuff to help them develop curriculum to train the game devs of tomorrow.
That could be the future, yeah. That's what we're trying to do. So then we train them and bring them straight in.