Will we see more audio for ships in their damaged state, such as alarms blaring, especially on larger multi-crew ships?asked by Vixor
TL;DRYes, the team plans richer damaged-state audio, with ship sounds reacting to damage like power loss and being felt anywhere on the ship, moving beyond today's binary, VFX-tied triggers.
Yes, we will. We're going to elevate all of the sounds in the ships, particularly on the console, UI and things like that. You will absolutely get that kind of stuff. Basically, I'm going to be elevating the experience in all vehicles and ships. They're going to have much more personality and much more presence.
And one thing we want to bring as well with Star Audio is that we make it much easier for the sounds on the ship to be aware of what's happening to the ship itself. So something like damage to the ship's power systems would cause things like light sounds to dip a little bit, and ambiences maybe to drop, and things like this. And you would feel the impact no matter where you are on the ship.
Historically, a lot of the damage state stuff is tied to VFX and binary things that are being triggered. We'd really want to properly flesh out the damage states for ships so you'd be able to hear things not working quite as well as you want.