Simon Gershon · Audio Director, Star CitizenThis feeds into engaging with the flybys. The short answer is yes.
Graham Philipson · Director of Audio TechnologyYeah, we were talking about it just this morning, again.
Simon Gershon · Audio Director, Star CitizenYeah, obviously the weight... but feed more into that question.
Phil Peers-Smallwood · Senior Audio ManagerYeah, we need smarter ways to tie into that context. So you get the whole kind of brownout, whiteout, hovering experience, but in a way in which it's not paralyzing if loads of people decide to hover around where you are in an outpost or whatever, and it's just completely dominating. So we need to be smart about how we do it, but you absolutely want to hear the weight and presence of that above you. Plus the war horns.