Back to search

Will the NPCs be modeled to follow player trends with what ships and equipment they select, or will the behavior be independent of what's popular with players?asked by Kazook

Rob IrvingDeveloper

NPCs are individuals. That's one of the things we're really stressing, is that they have their own goals and their own careers just like the players do. Their own AI, which we did look at last week. So yeah, what they're going to look for is the ships that they need to do their jobs, just like players do. Now, of course, in the case of people who just have ships because they need them to travel, there may be some sort of trend following there, because the ships that are most popular will be manufactured the most. So some NPCs will look like they're following trends that the players set, but generally they'll just do their job.

Eric PetersonHost, Studio Director, Austin

So the ships will kind of be whatever role that character, that NPC has, that's the kind of ship they're going to [have].

Rob IrvingDeveloper

A Freelancer probably.

Wingman's Hangar›ep061 . March 19, 2014·
Published on this date.19 Mar 2014
EpisodeNPCs & AIEconomy