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Will you be able to hail NPC ships and threaten them to drop their cargo on the off chance it will save their ship? If so, will there be randomly generated personalities for NPCs: some that fight, some that flee to the nearest authority, or cowards that will drop their cargo and run?asked by Valarion

Chris RobertsCEO / Game Director

Yeah, the short answer is yes, absolutely. My goal actually is for the NPCs in the game to sort of feel and appear much like real people. So in some ways I almost sort of feel like until you get up close I kind of don't want the players to really even know that it's an NPC or a player. It could be an NPC or it could be a player. And therefore for the NPCs we're already designing a bunch of behavior. Part of their plan is to sort of have human-like responses like preserve their own life and do all that kind of stuff. So I would definitely say that you will be able to say give us your cargo or pay the consequences, and some people will fight you and some people will just surrender the cargo and get out of there.

Wingman's Hangar›ep053 . January 17, 2014·
Published on this date.17 Jan 2014