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Were you thinking of adding other games to the SimPod besides Arena Commander and the FPS?

TL;DRNo other SimPod games are currently planned beyond Arena Commander and the FPS, which will expand with more complex modes, including possibly a combined mode, as test beds for the Persistent Universe.

Tony ZurovecPersistent Universe Director

I would say there's going to be a whole lot of variations of Arena Commander. In other words, all the different mission types that we were talking about earlier, which is effectively going to make it a totally different type of game.

Chris RobertsCEO / Game Director

Right now, we're not really thinking or planning of anything. Basically, essentially what we're doing with Arena Commander is prototyping stuff in space. And what we're doing in the FPS is prototyping stuff on foot. And so that's kind of what the SimPod's really doing. So it's mostly covered by FPS and Arena Commander. So I would think right now that we wouldn't necessarily have anything else, although the Arena Commander modes and the FPS modes will always expand. I've mentioned that we're using Arena Commander as a test bed for missions you'd get in the Persistent Universe or missions that maybe we would run in Squadron 42, in terms of the more complicated missions. And so that's kind of what Arena Commander will be moving towards. You'll have more complexity than you have currently. It won't just be, okay, let's fight against some other players or let's fight against the Vanduul. And the same would probably be true of the FPS. So we'll definitely have a mode that combines everything. So whether you want to call it an Arena Commander or an FPS mode or a combined mode, you'll basically have a capture-the-Idris mode, where essentially you start out with your team. You've got to get rid of the space defenses, get rid of the anti-space guns or whatever, bring in your Redeemer, land your Marines, and take over the Idris, fighting against people defending it. So those are all the kind of things that will go into those modes, where we're prototyping the kind of gameplay that we expect to have in the full game itself in the Persistent Universe.

Town Hall›Persistent Universe Townhall Presentation·
Published on this date.28 Jan 2015