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Missions always pay in credits. Have you considered missions that pay in physical rewards?

Luke PressleyLead Designer, Mission Feature Team

Yeah, there's been discussions back and forth several times on this, and seriously, recently. We really want to. It's the asset generation that's the costly part of it.

Jared HuckabyHost, Community

And player inventory, I would imagine.

Luke PressleyLead Designer, Mission Feature Team

Yeah. Obviously, right now, where do you get it from? Because you need someone to hand it to you, really. Otherwise, you go to a delivery locker and you're like, 'yay, trophy', and then you put it in your persistent hab. But it's not like decorating your home. So no, it's not been our focus, but it's definitely something that keeps coming up and something that we will definitely push for.

Star Citizen Live›Mission Theory·
Published on this date.15 Nov 2019