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How do you expect that [the life animations, driven by Subsumption AI] to happen in the game? What animations do you expect to see react, and how will they react? As the night goes on, do things change, or is everything the same all the time?

No, they should change. Now, a lot of this comes down to how the AI programmers and the AI designers execute those sorts of things. But from an animation standpoint, we'll have characters that when they come in, let's say if we use the bartender as an example, they'll come in, they'll sit down at the stool and they'll order a drink. Then there's sets of animations that functionally do the same thing, but they do them in a different way. So one character comes down and sits down and he orders a drink. And you'll have characters who aren't intoxicated and they'll be sitting there with their drink, and other ones that are just the Steve Bender, we call that. But yeah, it's normally what I'm like about 3 o'clock in the afternoon.

Reverse the Verse›2.1 - LA·
Published on this date.29 Jul 2016
EpisodeNPCs & AI